But I include both of these for one small reason — their small size. On my Arch machine the compiled binary files take up a trivial 15K and 16K for ‘snake and ‘tetris, respectively.
I can’t say for sure, but I would guess that puts them among the smallest versions of the game available.
The web pages suggest they are intended for embedded systems, and I’d be comfortable with that. The fact that they are written in C and rely only on ANSI sequences to animate the boards makes them perfect for older, slower, smaller systems too.
And micro snake has color. 😉
They are, however, fundamental basic versions that won’t drag down a system, no matter how small. Enjoy. 😉