I love it when people suggest console games for Linux are a joke.
I can think of three or four games offhand — crawl is one, taipan and gearhead are others — with more depth and intelligence than a lot of graphical games I’ve seen in the past.
And now I can add Cataclysm: Dark Days Ahead to that.
I love a console game that goes into detail about encumbrance, item weights, handedness, thirst and hunger, and so forth.
And given the recent upswing in the popularity of zombies (?!), I daresay this should be quite entertaining for anyone actually planning to live out the invasion.
Be prepared to take some time on this one. It has a lot of intricacies and nuances that you’ll want to investigate.
Best of all, as you can see above, it’s quite quick even on this machine.
I usually expect poor performance from games and whatnot, but not this time.
The zombies will be coming at you, full speed. 😯
amazing rpg, lots of bugs currently but my god does it have potential. There will be a kickstarter soon as stated on their page so rpg lovers please participate!
Nice, I think I’ve never been so excited about a console based game in a long time. Let’s hope it delivers.
On my “test” machine it has taken me a good 20 min to compile this thing.
Dell Insperon 1100
1 x 1000Mhz Celeron Processor (i486)
374MB of RAM
(I will say I do love that machine though it allways does what it is told.)
On (one of my) actualy nice computers it took 30 seconds.
HP ENVY dv7
8 x 3Ghz CORE i7 (yes yuck it is an intell but it was on sale so. . .)
12GB of RAM
How long did it take yours?
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